
UFC Tale of the Tape AR 2025
Augmented reality · Broadcast graphics
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My work in broadcast AR combines creating graphics with getting them on air. Working with the Virtual Graphics team, directors and engineers, I build control interfaces and prepare workflows for live production. My on-air execution includes both operating graphics and supporting other operators during the show.
We use Infinity Set to bring the team’s graphics into the live camera view. My implementation work connects those graphics to the controls used during production.
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Augmented reality · Broadcast graphics
Open case study
Augmented reality · Broadcast graphics
Open case studyTalent AR
Open case studyAugmented reality · Broadcast graphics
Open case studyAugmented reality · Broadcast graphics
Open case studyAugmented reality · Broadcast graphics
Open case studyAugmented reality · Broadcast graphics
Open case studyTalent AR
Open case studyAugmented reality · Broadcast graphics
Open case studyAugmented reality · Broadcast graphics
Open case studyTalent AR
Open case studyAugmented reality · Broadcast graphics
Open case study