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2026 · Studio production

Studio & Display Operations

I prepare and operate screen content for studio shoots, XR production and live events, working with creative and production teams to support each production.

My contribution
Disguise content preparation, playback setup and operation. Disguise camera and connection setup in Unreal Engine for the Royal Rumble XR production.
Project tools
Disguise; Unreal Engine for Royal Rumble camera and connection setup.

WWE 2K26 Creator Fest · February 2026

I prepared and operated screen content in Disguise, coordinating playback with the production team for the live event.

Official Creator Fest recap

TonyPizzaGuy’s event coverage

Royal Rumble 2026: Cold Open · January 2026

I helped set up and operated Disguise for the Royal Rumble cold open, including scene changes during the shoot. I configured the Disguise camera and connections in Unreal Engine, working alongside Diamond View and a Disguise representative.

Watch WWE’s final production

View TKO’s behind-the-scenes publication

PBR: Unleash The Beast Opening Video · January 2026

I prepared and operated Disguise for the studio shoot featured in PBR’s 2026 Unleash The Beast opening video. Working with content supplied by the WWE Graphics department, I organized playback and separate graphic layers so I could adjust rider names, logo placement and background colors during the shoot. A teammate from WWE Virtual Graphics shared operation and production support.

My PBR work also included content preparation and operation for separate ticket-promotion and shop shoots.

Watch the finished opening video on PBR’s YouTube channel

RAW on Netflix Kickoff · December 2024

I prepared and operated screen content in Disguise, coordinating playback with the production team for the live event.

Watch the RAW on Netflix Kickoff

RAW on Netflix Logo Reveal · December 2024

I prepared and operated screen content in Disguise for the RAW logo reveal in Studio 1, working with supplied graphics and the production team. I also supported a separate WWE Superstar roster shoot in Studio 3.

Watch WWE’s RAW logo reveal

Credits & context

Screen graphics: WWE Graphics department. · PBR shared operation and production support: WWE Virtual Graphics team. · Royal Rumble creative, direction and production: WWE and Diamond View. · Royal Rumble Unreal Engine content: Diamond View. · Royal Rumble calibration support: Disguise.

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