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2021 · 3D modeling and lookdev

Crossed Skulls

A personal 3D adaptation of a design from a T-shirt I owned.

My contribution
3D modeling, texturing, rendering and compositing.
Project tools
Autodesk Maya · Substance 3D Painter · V-Ray · Adobe After Effects

I liked the artwork on a T-shirt I owned and wanted to recreate it in 3D. I modeled it in Maya, textured it in Substance 3D Painter and rendered it with V-Ray, with extensive work in After Effects to develop the final images.

Rendered views

Original artist statement

Preserved as originally published:

Our believes are created, some are experienced, some want to convinces us of a better tomorrow. We look to the past and what have they brought us? Behind, they have brought wealth to few and death to many. It’s time for the few and the many to make the better tomorrow.

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