Experience Virtual Set 2018
Virtual set for WWE Experience.
- My role
- Senior Virtual Graphic Artist
- My contribution
- Concept development, modeling, texturing, lighting, Unreal Engine implementation, Infinity Set implementation and on-air execution.
- Team
- WWE Virtual Graphics
- Project tools
- Infinity Set · Unreal Engine 4 · Maya · Python · Adobe Suite
I developed the set from concept and modeling in Maya through lighting and rendering in Unreal Engine, with creative input from directors. I integrated the environment into the broadcast workflow using Infinity Set.
Graphic



Full presentation