This project unveils a meticulously crafted virtual set designed for WWE's 'Experience', an international broadcast show. My role encompassed designing, modeling, texturing, and implementing the set. The set was modeled in Maya, brought to life in Unreal Engine for its high-fidelity real-time rendering capabilities, and finally integrated for broadcast using Brainstorm - Infinity Set. This work represents the convergence of digital artistry and broadcast technology, creating an immersive and dynamic environment for WWE's storytelling.
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